Demo reel

I had the opportunity to work for the medical brand Urgo for their new product UrgoTul AG.
The brief was to create a 3D animation video which would explain to health professionals how this new product work. All of that in a really short amount of time.
Everything was done inside Houdini and rendered with Redshift.
Voiceover credit : Steve Voltts.
They didn’t had any 3D model for their new product so I made one for this project. They liked it so much that they asked me if I could make some still images with it on a transparent background. The idea was to use them later on printing campaigns.
Personal project of a shuttle crashing in a building. I did everything myself (shooting, modelling, sim, post prod…) except modelling of shuttle, cars and trees.
It was a really fun project to do. Everything is done inside Houdini and rendered with Redshift.
If you would like to know more about how I did this animation, I have been interviewed, here is the full article : https://80.lv/articles/006sdf-simulating-a-shuttle-crash-in-houdini/
I have been contacted by New York based studio named De-Yan to help them provide high quality visual for a music video.
I did all the destruction shots + various simulated effect (falling bills, butterflys…).
I also animated the snake and did the shading, rendering, compositing… on the destruction shots.
Quite simple but effective effect of bills falling down that I did fot this project.
I had the opportunity to work with the studio Noise Gate Circus (Paris) on a TV show documentary named Supernature. Here are the main shots that I provided for this show, later some 2D texts and HUD have been added on top to explain various concepts.
Done with Houdini, rendered with Redshift.
The amount of shots and animals to handle was huge. I did all of the animation, fx, shading, lighting and compositing work on it.
I also had to create a lot of stills images to promote the show on billboards ad campaigns.
Here is a personnal project I did while following courses at CGMA on Houdini destructions. The teacher was Manuel Tausch, senior FX TD and founder of Stormborn Studio.
If you would like to know more about my process here is a full interview on it : https://80.lv/articles/005cg-006sdf-simulating-destruction-in-houdini-at-cgma/
Here is a personnal project I did while following courses at CGMA on Houdini destructions. The teacher was Keith Kamholz, senior FX TD at Double Negative.
If you would like to know more about my process here is a full interview on it : https://80.lv/articles/005cg-006sdf-simulating-destruction-in-houdini-at-cgma/