I had the opportunity to work on this awesome video game trailer at Kombbo VFX studio (based in Paris). I was in charge of doing all the FX work + some rendering with Redshift.

I am responsible for all the fires effects.
Done inside Houdini, rendered with Redshift. I created shaders for all the effects and then exported proxy .rs files which could easily be imported into maya and rendered.
I also did some renders myself inside Houdini to have a quick preview of the effect

Scale and details are always keys for those kind of effects
Lots of shots and various effects to do, from fire, debris, smoke, dust, rbd… It was a terrific project and I am really glad that Kombbo VFX gave me the opportunity to work on it !